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C/C++ Source or Header  |  1999-06-05  |  18.4 KB  |  308 lines

  1. /* Allegro datafile object indexes, produced by dat v3.1 */
  2. /* Datafile: htoads.dat */
  3. /* Date: Sat Jun  5 20:30:25 1999 */
  4. /* Do not hand edit! */
  5.  
  6. #define ACTCRED_MID                      0        /* MIDI */
  7. #define ACTRBLST_MID                     1        /* MIDI */
  8. #define ACTRSTG1_MID                     2        /* MIDI */
  9. #define B1_PCX                           3        /* BMP  */
  10. #define BFD1_PCX                         4        /* BMP  */
  11. #define BFD2_PCX                         5        /* BMP  */
  12. #define BFD3_PCX                         6        /* BMP  */
  13. #define BFD4_PCX                         7        /* BMP  */
  14. #define BFL1_PCX                         8        /* BMP  */
  15. #define BFL2_PCX                         9        /* BMP  */
  16. #define BFL3_PCX                         10       /* BMP  */
  17. #define BFL4_PCX                         11       /* BMP  */
  18. #define BFR1_PCX                         12       /* BMP  */
  19. #define BFR2_PCX                         13       /* BMP  */
  20. #define BFR3_PCX                         14       /* BMP  */
  21. #define BFR4_PCX                         15       /* BMP  */
  22. #define BFU1_PCX                         16       /* BMP  */
  23. #define BFU2_PCX                         17       /* BMP  */
  24. #define BFU3_PCX                         18       /* BMP  */
  25. #define BFU4_PCX                         19       /* BMP  */
  26. #define BIRTH_WAV                        20       /* SAMP */
  27. #define BLP_PCX                          21       /* BMP  */
  28. #define BLPPAL_PCX                       22       /* PAL  */
  29. #define BMB1_PCX                         23       /* BMP  */
  30. #define BMB2_PCX                         24       /* BMP  */
  31. #define BMB3_PCX                         25       /* BMP  */
  32. #define BMB4_PCX                         26       /* BMP  */
  33. #define BMB5_PCX                         27       /* BMP  */
  34. #define BMB6_PCX                         28       /* BMP  */
  35. #define BMB7_PCX                         29       /* BMP  */
  36. #define BMB_PCX                          30       /* BMP  */
  37. #define BMBBUT_PCX                       31       /* BMP  */
  38. #define BMBP1_PCX                        32       /* BMP  */
  39. #define BMBP2_PCX                        33       /* BMP  */
  40. #define BMEND_MID                        34       /* MIDI */
  41. #define BMINTRO_MID                      35       /* MIDI */
  42. #define BMLEVEL1_MID                     36       /* MIDI */
  43. #define BMP10_PCX                        37       /* BMP  */
  44. #define BMP2_PCX                         38       /* BMP  */
  45. #define BMP3_PCX                         39       /* BMP  */
  46. #define BMP4_PCX                         40       /* BMP  */
  47. #define BMP5_PCX                         41       /* BMP  */
  48. #define BMP6_PCX                         42       /* BMP  */
  49. #define BMP7_PCX                         43       /* BMP  */
  50. #define BMP8_PCX                         44       /* BMP  */
  51. #define BMP9_PCX                         45       /* BMP  */
  52. #define BMP_PCX                          46       /* BMP  */
  53. #define BMPBUT_PCX                       47       /* BMP  */
  54. #define BMSTG3_MID                       48       /* MIDI */
  55. #define BMSTG4_MID                       49       /* MIDI */
  56. #define BMSTG6_MID                       50       /* MIDI */
  57. #define BOMB_WAV                         51       /* SAMP */
  58. #define BRICWALL_MID                     52       /* MIDI */
  59. #define BUMP_WAV                         53       /* SAMP */
  60. #define BUTTON1_PCX                      54       /* BMP  */
  61. #define BUTTON2_PCX                      55       /* BMP  */
  62. #define BUTTON_WAV                       56       /* SAMP */
  63. #define CHOKE_WAV                        57       /* SAMP */
  64. #define CREDPAL_PCX                      58       /* PAL  */
  65. #define CSGSTG1_MID                      59       /* MIDI */
  66. #define EFT0_PCX                         60       /* BMP  */
  67. #define EFT11_PCX                        61       /* BMP  */
  68. #define EFT12_PCX                        62       /* BMP  */
  69. #define EFT13_PCX                        63       /* BMP  */
  70. #define EFT14_PCX                        64       /* BMP  */
  71. #define EFT1_PCX                         65       /* BMP  */
  72. #define EFT2_PCX                         66       /* BMP  */
  73. #define EFT3_PCX                         67       /* BMP  */
  74. #define EFT4_PCX                         68       /* BMP  */
  75. #define EFT5_PCX                         69       /* BMP  */
  76. #define EFT6_PCX                         70       /* BMP  */
  77. #define EFT7_PCX                         71       /* BMP  */
  78. #define ENDPAL_PCX                       72       /* PAL  */
  79. #define ESTORY1_PCX                      73       /* BMP  */
  80. #define ESTORY2_PCX                      74       /* BMP  */
  81. #define ESTORY3_PCX                      75       /* BMP  */
  82. #define FEMBUT_PCX                       76       /* BMP  */
  83. #define FEMSGN_PCX                       77       /* BMP  */
  84. #define FFD1_PCX                         78       /* BMP  */
  85. #define FFD2_PCX                         79       /* BMP  */
  86. #define FFD3_PCX                         80       /* BMP  */
  87. #define FFD4_PCX                         81       /* BMP  */
  88. #define FFL1_PCX                         82       /* BMP  */
  89. #define FFL2_PCX                         83       /* BMP  */
  90. #define FFL3_PCX                         84       /* BMP  */
  91. #define FFL4_PCX                         85       /* BMP  */
  92. #define FFR1_PCX                         86       /* BMP  */
  93. #define FFR2_PCX                         87       /* BMP  */
  94. #define FFR3_PCX                         88       /* BMP  */
  95. #define FFR4_PCX                         89       /* BMP  */
  96. #define FFU1_PCX                         90       /* BMP  */
  97. #define FFU2_PCX                         91       /* BMP  */
  98. #define FFU3_PCX                         92       /* BMP  */
  99. #define FFU4_PCX                         93       /* BMP  */
  100. #define FLIGHT_MID                       94       /* MIDI */
  101. #define FROG1_WAV                        95       /* SAMP */
  102. #define FROG2_WAV                        96       /* SAMP */
  103. #define FROG_MID                         97       /* MIDI */
  104. #define FT0_PCX                          98       /* BMP  */
  105. #define FT10_PCX                         99       /* BMP  */
  106. #define FT11_PCX                         100      /* BMP  */
  107. #define FT12_PCX                         101      /* BMP  */
  108. #define FT13_PCX                         102      /* BMP  */
  109. #define FT14_PCX                         103      /* BMP  */
  110. #define FT15_PCX                         104      /* BMP  */
  111. #define FT16_PCX                         105      /* BMP  */
  112. #define FT17_PCX                         106      /* BMP  */
  113. #define FT18_PCX                         107      /* BMP  */
  114. #define FT19_PCX                         108      /* BMP  */
  115. #define FT1_PCX                          109      /* BMP  */
  116. #define FT20_PCX                         110      /* BMP  */
  117. #define FT21_PCX                         111      /* BMP  */
  118. #define FT22_PCX                         112      /* BMP  */
  119. #define FT23_PCX                         113      /* BMP  */
  120. #define FT24_PCX                         114      /* BMP  */
  121. #define FT25_PCX                         115      /* BMP  */
  122. #define FT26_PCX                         116      /* BMP  */
  123. #define FT27_PCX                         117      /* BMP  */
  124. #define FT28_PCX                         118      /* BMP  */
  125. #define FT29_PCX                         119      /* BMP  */
  126. #define FT2_PCX                          120      /* BMP  */
  127. #define FT30_PCX                         121      /* BMP  */
  128. #define FT31_PCX                         122      /* BMP  */
  129. #define FT32_PCX                         123      /* BMP  */
  130. #define FT33_PCX                         124      /* BMP  */
  131. #define FT34_PCX                         125      /* BMP  */
  132. #define FT35_PCX                         126      /* BMP  */
  133. #define FT36_PCX                         127      /* BMP  */
  134. #define FT37_PCX                         128      /* BMP  */
  135. #define FT38_PCX                         129      /* BMP  */
  136. #define FT39_PCX                         130      /* BMP  */
  137. #define FT3_PCX                          131      /* BMP  */
  138. #define FT40_PCX                         132      /* BMP  */
  139. #define FT41_PCX                         133      /* BMP  */
  140. #define FT42_PCX                         134      /* BMP  */
  141. #define FT43_PCX                         135      /* BMP  */
  142. #define FT44_PCX                         136      /* BMP  */
  143. #define FT45_PCX                         137      /* BMP  */
  144. #define FT46_PCX                         138      /* BMP  */
  145. #define FT47_PCX                         139      /* BMP  */
  146. #define FT48_PCX                         140      /* BMP  */
  147. #define FT49_PCX                         141      /* BMP  */
  148. #define FT4_PCX                          142      /* BMP  */
  149. #define FT50_PCX                         143      /* BMP  */
  150. #define FT5_PCX                          144      /* BMP  */
  151. #define FT6_PCX                          145      /* BMP  */
  152. #define FT7_PCX                          146      /* BMP  */
  153. #define FT8_PCX                          147      /* BMP  */
  154. #define FT9_PCX                          148      /* BMP  */
  155. #define FXPAL_PCX                        149      /* PAL  */
  156. #define GAMEPAL_PCX                      150      /* PAL  */
  157. #define GAS1_PCX                         151      /* BMP  */
  158. #define GAS2_PCX                         152      /* BMP  */
  159. #define GAS3_PCX                         153      /* BMP  */
  160. #define GAS_WAV                          154      /* SAMP */
  161. #define GASB1_PCX                        155      /* BMP  */
  162. #define GASB2_PCX                        156      /* BMP  */
  163. #define GASB3_PCX                        157      /* BMP  */
  164. #define GASB4_PCX                        158      /* BMP  */
  165. #define GASB5_PCX                        159      /* BMP  */
  166. #define GASBUT_PCX                       160      /* BMP  */
  167. #define GCHANGE_WAV                      161      /* SAMP */
  168. #define GCLAIMER_PCX                     162      /* BMP  */
  169. #define GCPAL_PCX                        163      /* PAL  */
  170. #define GOONI2WA_MID                     164      /* MIDI */
  171. #define HIT_WAV                          165      /* SAMP */
  172. #define HOLORBST_MID                     166      /* MIDI */
  173. #define HTHST_PCX                        167      /* BMP  */
  174. #define HTTITL10_PCX                     168      /* BMP  */
  175. #define HTTITL11_PCX                     169      /* BMP  */
  176. #define HTTITL12_PCX                     170      /* BMP  */
  177. #define HTTITL13_PCX                     171      /* BMP  */
  178. #define HTTITL14_PCX                     172      /* BMP  */
  179. #define HTTITL15_PCX                     173      /* BMP  */
  180. #define HTTITL16_PCX                     174      /* BMP  */
  181. #define HTTITL17_PCX                     175      /* BMP  */
  182. #define HTTITLE1_PCX                     176      /* BMP  */
  183. #define HTTITLE2_PCX                     177      /* BMP  */
  184. #define HTTITLE3_PCX                     178      /* BMP  */
  185. #define HTTITLE4_PCX                     179      /* BMP  */
  186. #define HTTITLE5_PCX                     180      /* BMP  */
  187. #define HTTITLE6_PCX                     181      /* BMP  */
  188. #define HTTITLE7_PCX                     182      /* BMP  */
  189. #define HTTITLE8_PCX                     183      /* BMP  */
  190. #define HTTITLE9_PCX                     184      /* BMP  */
  191. #define INBUT_PCX                        185      /* BMP  */
  192. #define INFOPAL_PCX                      186      /* PAL  */
  193. #define KDIKARUS_MID                     187      /* MIDI */
  194. #define LD1BUT_PCX                       188      /* BMP  */
  195. #define LD2BUT_PCX                       189      /* BMP  */
  196. #define LD3BUT_PCX                       190      /* BMP  */
  197. #define LD4BUT_PCX                       191      /* BMP  */
  198. #define LD5BUT_PCX                       192      /* BMP  */
  199. #define LD6BUT_PCX                       193      /* BMP  */
  200. #define LD7BUT_PCX                       194      /* BMP  */
  201. #define LD8BUT_PCX                       195      /* BMP  */
  202. #define LOST_WAV                         196      /* SAMP */
  203. #define M64BOMB_MID                      197      /* MIDI */
  204. #define M64METAL_MID                     198      /* MIDI */
  205. #define MALBUT_PCX                       199      /* BMP  */
  206. #define MALSGN_PCX                       200      /* BMP  */
  207. #define MENB2D_PCX                       201      /* BMP  */
  208. #define MENBUT2_PCX                      202      /* BMP  */
  209. #define MENBUT_PCX                       203      /* BMP  */
  210. #define MENUBC_PCX                       204      /* BMP  */
  211. #define MFD1_PCX                         205      /* BMP  */
  212. #define MFD2_PCX                         206      /* BMP  */
  213. #define MFD3_PCX                         207      /* BMP  */
  214. #define MFD4_PCX                         208      /* BMP  */
  215. #define MFL1_PCX                         209      /* BMP  */
  216. #define MFL2_PCX                         210      /* BMP  */
  217. #define MFL3_PCX                         211      /* BMP  */
  218. #define MFL4_PCX                         212      /* BMP  */
  219. #define MFR1_PCX                         213      /* BMP  */
  220. #define MFR2_PCX                         214      /* BMP  */
  221. #define MFR3_PCX                         215      /* BMP  */
  222. #define MFR4_PCX                         216      /* BMP  */
  223. #define MFU1_PCX                         217      /* BMP  */
  224. #define MFU2_PCX                         218      /* BMP  */
  225. #define MFU3_PCX                         219      /* BMP  */
  226. #define MFU4_PCX                         220      /* BMP  */
  227. #define MID6_MID                         221      /* MIDI */
  228. #define MIDASMIX_MID                     222      /* MIDI */
  229. #define MINIBUT_PCX                      223      /* BMP  */
  230. #define NUCLEAR_WAV                      224      /* SAMP */
  231. #define NUKBUT_PCX                       225      /* BMP  */
  232. #define NUKE_PCX                         226      /* BMP  */
  233. #define NUKR_PCX                         227      /* BMP  */
  234. #define PFD1_PCX                         228      /* BMP  */
  235. #define PFD2_PCX                         229      /* BMP  */
  236. #define PFD3_PCX                         230      /* BMP  */
  237. #define PFD4_PCX                         231      /* BMP  */
  238. #define PFL1_PCX                         232      /* BMP  */
  239. #define PFL2_PCX                         233      /* BMP  */
  240. #define PFL3_PCX                         234      /* BMP  */
  241. #define PFL4_PCX                         235      /* BMP  */
  242. #define PFR1_PCX                         236      /* BMP  */
  243. #define PFR2_PCX                         237      /* BMP  */
  244. #define PFR3_PCX                         238      /* BMP  */
  245. #define PFR4_PCX                         239      /* BMP  */
  246. #define PFRBUT_PCX                       240      /* BMP  */
  247. #define PFU1_PCX                         241      /* BMP  */
  248. #define PFU2_PCX                         242      /* BMP  */
  249. #define PFU3_PCX                         243      /* BMP  */
  250. #define PFU4_PCX                         244      /* BMP  */
  251. #define PLAGUE_WAV                       245      /* SAMP */
  252. #define POIBUT_PCX                       246      /* BMP  */
  253. #define POISON_PCX                       247      /* BMP  */
  254. #define POKEBAT_MID                      248      /* MIDI */
  255. #define POPOUT_WAV                       249      /* SAMP */
  256. #define PUTDOWN_WAV                      250      /* SAMP */
  257. #define QOUTEPAL_PCX                     251      /* PAL  */
  258. #define REFLEX_MID                       252      /* MIDI */
  259. #define REMOVE_WAV                       253      /* SAMP */
  260. #define SEX_WAV                          254      /* SAMP */
  261. #define SHMANIAC_MID                     255      /* MIDI */
  262. #define SKYFOX_MID                       256      /* MIDI */
  263. #define SLEDGE_MID                       257      /* MIDI */
  264. #define SMRPGMID_MID                     258      /* MIDI */
  265. #define SMRPWIN_MID                      259      /* MIDI */
  266. #define SOCKHOP_MID                      260      /* MIDI */
  267. #define TBACK1_PCX                       261      /* BMP  */
  268. #define TBACK2_PCX                       262      /* BMP  */
  269. #define TBACK3_PCX                       263      /* BMP  */
  270. #define TBACK4_PCX                       264      /* BMP  */
  271. #define TBACK5_PCX                       265      /* BMP  */
  272. #define THEEND_PCX                       266      /* BMP  */
  273. #define THEEPAL_PCX                      267      /* PAL  */
  274. #define TITLE_PCX                        268      /* PAL  */
  275. #define TNBYUCG_PCX                      269      /* BMP  */
  276. #define TOGOOD_MID                       270      /* MIDI */
  277. #define TURBO_MID                        271      /* MIDI */
  278. #define VOMIT_WAV                        272      /* SAMP */
  279. #define W4END_MID                        273      /* MIDI */
  280. #define WIPEOUT_MID                      274      /* MIDI */
  281. #define WON_WAV                          275      /* SAMP */
  282. #define WT0_PCX                          276      /* BMP  */
  283. #define WT10_PCX                         277      /* BMP  */
  284. #define WT11_PCX                         278      /* BMP  */
  285. #define WT12_PCX                         279      /* BMP  */
  286. #define WT13_PCX                         280      /* BMP  */
  287. #define WT14_PCX                         281      /* BMP  */
  288. #define WT15_PCX                         282      /* BMP  */
  289. #define WT16_PCX                         283      /* BMP  */
  290. #define WT17_PCX                         284      /* BMP  */
  291. #define WT18_PCX                         285      /* BMP  */
  292. #define WT19_PCX                         286      /* BMP  */
  293. #define WT1_PCX                          287      /* BMP  */
  294. #define WT20_PCX                         288      /* BMP  */
  295. #define WT21_PCX                         289      /* BMP  */
  296. #define WT22_PCX                         290      /* BMP  */
  297. #define WT23_PCX                         291      /* BMP  */
  298. #define WT24_PCX                         292      /* BMP  */
  299. #define WT2_PCX                          293      /* BMP  */
  300. #define WT3_PCX                          294      /* BMP  */
  301. #define WT4_PCX                          295      /* BMP  */
  302. #define WT5_PCX                          296      /* BMP  */
  303. #define WT6_PCX                          297      /* BMP  */
  304. #define WT7_PCX                          298      /* BMP  */
  305. #define WT8_PCX                          299      /* BMP  */
  306. #define WT9_PCX                          300      /* BMP  */
  307.  
  308.